C64 vs. Xbox360 Copy Protection Scheme

Wally

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Presentation: C64 vs. Xbox360 Copy Protection Scheme

>> Nate Lawson (co-designer of the Blu-Ray content protection layer) published a presentation at the RSA 2007 Conference comparing the content protection schemes used on the Commodore64 vs. the Xbox360 ... showing things aren't all that different today:

History and future of copy protection. Builds on the property of asymmetry as a way of analyzing copy protection features. Defenders only need to increase cost to attackers, not build an impenetrable wall. Included a live demo of reading a C64 game and cracking its protection, as well as an intro to the Xbox 360 drive hacks. Ended with some simple recommendations for repairing the 360 hacks.
http://root.org/talks/RSA_20070206.pdf

(Φωτογραφικο thread για Shock :D )
 
Είσαι απίστευτος!!!!

Κάνεις τα πάντα για να με κάνεις να ασχοληθώ με το 360!

Thanx:thumbup:
 
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