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Maddog

Immense Cult RetroFigure
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10 Νοέ 2006
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...θα γίνει ένα πολύ καλό release!

Nuff said προς το παρόν, όλα θα αποκαλυφθούν σε λίγες ώρες το πολύ.

You heard it here first. :)
 
More info.... more info......

me likes...... likes very much!!! ..........
 
Έλα , μη μας κρατάς σε αναμένα κάρβουνα :) .
 
Σας θυμίζει τίποτα; :)

kproject1rn5.jpg


kproject2yy7.jpg
 
REZ FTW!!!

Well Done!!
 
Κώδικας:
				==== K-Project ====
			 (Rez beta version)

			Date: March 3, 2008
			# of RARs: 7 x 20MB
			Filename:  kprjbeta

 Some notable differences from the retail version:

- Debug menus appear in the beginning of the game; this can
 sometimes disappear if this isn't your first time playing the disc.
- A mouse cursor appears during the beginning; a mouse can probably
 be used to mess with the debug menus.
- Loading screen shows 'Project Eden'; the title screen says 'VIBES.'
- The menus are different from the retail release.
- Some of the sound effects have changed from the retail release.
- The music is mostly different from the retail release.
- The bosses act differently than in the retail release.
- The timing of the attack waves is less precise than the retail
 version, and sometimes groups of enemies will appear and disappear
 during transitional sections.
- The VMU displays a different animation than the retail version.
- The options on the main menu are different:
 PLAY   -      Same as retail
 EXTRA  -      Play all areas one after the other, like BEYOND mode
               in retail, sans options
 REPLAY -      Shows a replay of your last played game
 DEMO   -      Similar to HOW TO PLAY in retail, but can select
               tutorial or short demos from stages 1 to 4
- Sometimes a small debug window flashes at the top right of the screen.
- Some of the graphics in-game are different from the retail version.
- The end-of-level score screen looks different.
- You can continue right where you died, unlike in the retail version.
- There is a unique intro to each Boss in the Boss Rush area which is
 not in the retail version. You shoot groups of enemies that
 form the name of the boss to earn bonus points.
- There is no music during the Boss Rush.
- The third boss in the Boss Rush is different.
- The final boss is similar to the retail version, but you start in the
 center and gradually pan out at each evolutionary stage. The
 video footage between each stage is also different.
- There is no ending, but the Boss Rush is labelled as Area 6 and you
 are scored separately from Area 5.
- There's a sinister 3D picture on the options scrren.
- VMU saving, just like the retail version, works fine and takes 9 blocks.

== Nothing was ripped from the GD-R to create a burnable MIL-CD. ==
== This MIL-CD image was kept as true as possible to the GD-R in ==
== all possible ways, including the track and files structure.   ==
 
Αφού τα έχω γράψει όλα πλέον, τι δεν κατάλαβες;

Είναι Beta έκδοση του περίφημου Rez με σημαντικές διαφορές από την τελική. Μόλις έγινε dump από το dev GD-R και κυκλοφορεί ανάμεσα μας. :)

Να συμπληρώσω εδώ για όσους τυχόν το τσιμπήσανε, ότι μπορείτε να διώξετε τα ενοχλητικά debugging παράθυρα είτε χρησιμοποιώντας DC mouse είτε με controller στο 2ο port.
 
Να τολμήσω να ξαναρωτήσω ; ... Τι είναι το Rez ; Όλο βλέπω DC , πρόκειται πέρι Dreancast ;
 
Δεν ξέρω πώς μου ξέφυγε ! ... Συγνώμη .
 
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