6 νεα παιχνιδια για το Atari 2600 ( Video Soft /Jerry Lawson)

Nemo

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These are from game developer Video Soft, and all (with the exception of one) were intended to be sold to Amiga. The games were mentioned in company press releases from the early 1980s and were thought to have been just one of the many vaporware titles that never materialized. So it was quite a surprise to learn that not only did most of the titles announced exist in prototype form, but were developed enough to be playable - half of which appear to be complete!
What's even better than that? Well, how about the opportunity to own a copy of them! After nearly 30 years, and with the cooperation of Digital Press, the games are at long last being made available! Thanks to the efforts of a few, dedicated Atari fans, the prototypes were archived, new artwork was created, and cartridges were produced, under agreement with Video Soft founder Jerry Lawson. Each cartridge includes both a box and manual, and production is limited to 100 numbered copies of each title (click on the thumbnail photos below for full-size pictures). Only 100 of each will ever be produced, and as each title is sold out, the ROM file for it will be released to the public with the condition it is not to be sold by anyone, in any form). We feel this arrangement should please everyone, from the casual gamer to the hardcore collector.

Here's your chance to own 6 previously unreleased games for the Atari VCS/2600. Games can either be purchased separately or as a complete set (one of each game). For more information (and for ordering 1 or more games), click on one of the 6 game titles at the top of this page. For ordering a complete set (1 of each game), use the "Buy Now" button below - all set orders include FREE shipping! Paypal orders will only be shipped to confirmed addresses, where applicable. Payment via check or money order is also accepted - EMAIL for more information or with any questions. There's also an official thread on Digital Press HERE.

* Items will start shipping in January.
Προελευση: http://www.digitpress.com/library/videosoft/videosoft.htm

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Info οσων αφορα το επιπεδο ολοκληρωσης τοθ καθε παιχνιδιου ...

The games I'd consider complete are Genesis, Atom Smasher, and S.A.C. Alert. They could have used a few more days or weeks of polish, but are more complete in comparison to a lot of 3rd-party titles from back then (and I'm not even considering the Mythicon games ).
Depth Charge is complete for basically being half of a game. The half that exists is similar to Sea Wolf. The missing half would have been similar to Atari's Depth Charge or Sega's Sub-Scan. It would have been cool to see it completed, but unlike a market crash 'victim' like Atom Smasher, a change in company plans sunk Depth Charge before it was finished.

The Ghost Attack cart utilizes a menu program that was originally created for the Amiga Power-Play carts, and modified to run the 3 Ghost Attack prototypes separately. The first level is fully playable and after playing for a few minutes, it will auto-run the 2nd level. The collision-detection wasn't completed for this part, so there's no way to reach the 3rd part w/o running it from the menu. The 3rd part is playable but there's no ending (but some music for it is in the code).

Havoc is close to being complete, but after reaching the end (it cycles back to the 2nd screen where it runs forever).

With regards to the 3-D games, don't expect Avatar-like quality here the 3rd part of Ghost Attack and the 2nd screen in Havoc come close to pulling it off, but personally I think the resolution is too low with the games to pull off the effect convincingly. At least 2 other companies (one being Activision) either worked on or planned on releasing 3-D games, and didn't.
 
Παρα πολυ ωραια φαινοντε αν και οι τιμες τους ειναι πολυ ακριβες....
 
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