vagosgta3
RetroNuts!
- Joined
- 7 Ιαν 2008
- Μηνύματα
- 1.887
- Αντιδράσεις
- 26
Μετα απο μικρη ερευνα που εκανα βρηκα για καθε κονσολα τα πολυγωνα που μπορουν να βγαλουν.
Xbo60 Maximum polygon count: 500 million triangles per second
PS3 Maximum polygon count: 333.3 million polygons per second
Xbox Maximum polygon count: 100 million polygons per sec
PS2 Maximum polygon count : 66 μεχρι 75 million polygons per sec
Wii Maximum polygon count: 60 μεχρι 72 million polygons per sec
Gamecube Maximum polygon count : 12 million per sec
Dreamcast Maximum polygon count: 7 μεχρι 10 million polygons per sec
PlayStation Maximum polygon count : 360,000, 1 million claimed by Sony.
M2 3DO Maximum polygon count : 1 million per sec
Saturn Maximum polygon count : 500,000 per sec
NINTENDO 64 Maximum polygon count : 150000 per sec
3DO Maximum polygon count : 700,000 per sec
Sega 32x Maximum polygon count : 50,000 per sec
Atari Jaguar Maximum polygon count : 10,000 per sec (claimed by Rebellion Software)
Xbo60 Maximum polygon count: 500 million triangles per second
PS3 Maximum polygon count: 333.3 million polygons per second
Xbox Maximum polygon count: 100 million polygons per sec
PS2 Maximum polygon count : 66 μεχρι 75 million polygons per sec
Wii Maximum polygon count: 60 μεχρι 72 million polygons per sec
Gamecube Maximum polygon count : 12 million per sec
Dreamcast Maximum polygon count: 7 μεχρι 10 million polygons per sec
PlayStation Maximum polygon count : 360,000, 1 million claimed by Sony.
M2 3DO Maximum polygon count : 1 million per sec
Saturn Maximum polygon count : 500,000 per sec
NINTENDO 64 Maximum polygon count : 150000 per sec
3DO Maximum polygon count : 700,000 per sec
Sega 32x Maximum polygon count : 50,000 per sec
Atari Jaguar Maximum polygon count : 10,000 per sec (claimed by Rebellion Software)