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http://news.vgchartz.com/news.php?id=6215&mp=1
Iwata Beats Yamauchi:
Wii tops NES & DS tops GB Worldwide
After years of struggling to exceed the success of the NES and GB, the Wii and DS have topped those machines this week.
During the week ending December 12, 2009 there was a changing of the guard at Nintendo. Wii and DS, designed and promoted under Iwata's tenure as Nintendo head honcho have now topped the biggest and most successful systems of Yamauchi's tenure, NES and GB.
Wii shipments have hit ~63m based on sell through of over 60 million. This puts Wii ahead of NES shipments, which topped out at 61.91m making it Nintendoʼs most successful console ever. Furthermore, the DS line topped the Game Boy line, becoming the most successful video game handheld system of all time. Nintendo will update its shipment figures for software, and hardware worldwide through December in mid January. But in mid December, we believe the standings are as follows.
For comparison, Wii shipments hit 26 million in the year ending March 2009, NES shipments likely hit 11-13 million in the year ending March 1990*, SNES shipments hit 11.50 million in year ending March 1993, N64 shipments hit 9.4 million in the year ending March 1998, and GC shipments hit 5.8m in the year ending March 2003. It will probably be two years before Wii declines to the level of the NES peak.
Wii software shipments are likely right on the edge of topping NES shipments at 500 million as well, as roughly 7.8 games get shipped for every Wii shipped worldwide.
With only one price cut used to top the NES, and the system performing much better than NES ever did in Europe there is really no question that Wii will top 100 million units lifetime as NES needed a full decade to hit 61 million (it continued to sell in tiny amounts after 1994). The question is how much beyond that the system will get. Nintendoʼs predictions for the March 2011 year, to be releasing this spring, should go a long way to determining the answer.
* With the caveat that Nintendo had a seven month fiscal year at that time, running from September 1 1989 to March 31 1990
The DS has also surpassed the shipments of Game Boy this week. Nintendoʼs Game Boy line topped out at shipments of 118.7 million units lifetime. DS sell through is over 118 million units worldwide through December 12, 2009 meaning shipments should be around 121 million worldwide. For software, the DS has already been Nintendoʼs most successful platform ever for several quarters. DS probably has just enough life left in it to reach 1 billion games shipped worldwide by the time it completely stops selling.
Nintendo shipped Game Boy systems for fifteen fiscal years, while DS is still months away from completing its sixth fiscal year on the market. With Nintendo likely to meet its 30m projection for the DS for the March 2010 year, the company will have shipped 91.50m DS systems in three years - a simply staggering pace. Even with steady declines from March 2010 onwards DS should have no trouble clearing 150 million units lifetime, and it may approach 175 million or 200 million depending on how quickly it declines after its successor is introduced.
Iwata Beats Yamauchi:
Wii tops NES & DS tops GB Worldwide
After years of struggling to exceed the success of the NES and GB, the Wii and DS have topped those machines this week.
During the week ending December 12, 2009 there was a changing of the guard at Nintendo. Wii and DS, designed and promoted under Iwata's tenure as Nintendo head honcho have now topped the biggest and most successful systems of Yamauchi's tenure, NES and GB.
Wii shipments have hit ~63m based on sell through of over 60 million. This puts Wii ahead of NES shipments, which topped out at 61.91m making it Nintendoʼs most successful console ever. Furthermore, the DS line topped the Game Boy line, becoming the most successful video game handheld system of all time. Nintendo will update its shipment figures for software, and hardware worldwide through December in mid January. But in mid December, we believe the standings are as follows.

For comparison, Wii shipments hit 26 million in the year ending March 2009, NES shipments likely hit 11-13 million in the year ending March 1990*, SNES shipments hit 11.50 million in year ending March 1993, N64 shipments hit 9.4 million in the year ending March 1998, and GC shipments hit 5.8m in the year ending March 2003. It will probably be two years before Wii declines to the level of the NES peak.
Wii software shipments are likely right on the edge of topping NES shipments at 500 million as well, as roughly 7.8 games get shipped for every Wii shipped worldwide.
With only one price cut used to top the NES, and the system performing much better than NES ever did in Europe there is really no question that Wii will top 100 million units lifetime as NES needed a full decade to hit 61 million (it continued to sell in tiny amounts after 1994). The question is how much beyond that the system will get. Nintendoʼs predictions for the March 2011 year, to be releasing this spring, should go a long way to determining the answer.
* With the caveat that Nintendo had a seven month fiscal year at that time, running from September 1 1989 to March 31 1990
The DS has also surpassed the shipments of Game Boy this week. Nintendoʼs Game Boy line topped out at shipments of 118.7 million units lifetime. DS sell through is over 118 million units worldwide through December 12, 2009 meaning shipments should be around 121 million worldwide. For software, the DS has already been Nintendoʼs most successful platform ever for several quarters. DS probably has just enough life left in it to reach 1 billion games shipped worldwide by the time it completely stops selling.

Nintendo shipped Game Boy systems for fifteen fiscal years, while DS is still months away from completing its sixth fiscal year on the market. With Nintendo likely to meet its 30m projection for the DS for the March 2010 year, the company will have shipped 91.50m DS systems in three years - a simply staggering pace. Even with steady declines from March 2010 onwards DS should have no trouble clearing 150 million units lifetime, and it may approach 175 million or 200 million depending on how quickly it declines after its successor is introduced.