Nemo
RetroMuseum GateKeepeR
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- 9 Ιαν 2006
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>>>> Mac build here: chimera-mac-0.5.zip (This version should work on OS X 10.6 Snow Leopard and above)
- WASD or cursor keys move the player
- Space bar for action to pick up static objects, or combine them with another static object in front of you, or to consume bread or water, or drop a missile in a blue missile room, or access the terminals (which currently donʼt tell you much)
- Arm four missiles to start the self-destruct. You then have 60 seconds to exit via the green room
- Moving uses energy up faster. If youʼre carrying something, energy gets used up even faster. If youʼre pushing against a block, that uses up energy. Itʼs more efficient to move without bumping into blocks
- Radiators drain your coolant, the closer you are to a radiator, the faster your coolant drains
- Missiles drain your coolant, as does proximity to an armed missile
- When you die, hitting the L key (lower case ʽlʼ) will reLoad the game
Debug mode can be entered by pressing the ʽ/ʼ key. I recommend playing without debug, but here are the keys anyway:
- WASD moves you a room at a time around the map, cursor keys still move player as usual
- ʽeʼ replenishes your energy, ʽcʼ replenishes your coolant
- ʽrʼ resets you to the first room
- ʽmʼ gives you a missile
- ʽtʼ gives you the torch
- ʽkʼ clears your inventory
- ʽpʼ places a missile, or rather, just increases your placed missile count
Whatʼs left?
Music
Help text on terminals
Bug-fixes, tuning and a little polish.
PC build here: (coming soon, currently a bit buggy.)
Chimera Remake απο τον αρχικο δημιουργο του Shahid Ahmad ....
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