Bubble Bobble Remake - BB4CPC

Bubble Bobble 4CPC v4!

Why did nobody warn me that when the time ran out the alarm rang but the text "Hurry Up!!" wasn't showing on the screen?I've also softened one dozen rough edges.

09/09/2012: forth public release. New loading screen, more compatible tape encoding, dynamicly-adjusted difficulty, "Hurry up!!" shows when the alarm rings, fixed bubble popping timings and boundaries (cfr. rounds 10, 13, 19...), enemy shots can't kill players using the Chack'n Heart, the ring power-up is more generous, etc.
Πολλές και ευχάριστες αλλαγές...

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Ευχαριστω πολυ!
 
30/12/2013: tenth public release. Wildfire now looks like in the original arcade; flame and water bubbles drop their contents from their top rather than bottom (rounds 12 and 70 play now more closely to the arcade); several sprites have been partially redrawn (bubble dragons, Mighta, hamburger, peach, doughnut, Super Drunk); secret codes have their own tile; size optimisations in the Exomizer unpacking routine; the "Extend" bubbles cycle when completing them (like in the arcade); HALT no longer used for sync; minor size and speed optimisations.
Επισημη σελιδα/Προέλευση >>> http://cngsoft.no-ip.org/bb4cpc.htm

Και η δεκατη πρωτοχρονιατικη public release που φερνει κι αλλες μικροβελτιωσεις εδω κι εκει .

Απευθείας D/load link >>> http://cngsoft.no-ip.org/bb4cpc-20131230.zip
 
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