Wally
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Funcom, the developer behind the adventure game classics The Longest Journey and Dreamfall: The Longest Journey, have announced their decision to stop producing traditional, offline PC games, reports the Norwegian newspaper E24. Funcom, who previously have mentioned MMOs and adventure games as their primary focus, blames piracy as the reason for the decision.
According to Funcom's Trond Arne Aas, there had been over 200,000 illegal downloads of Dreamfall, even before its release last year. Also, he estimates that for each PC game that is sold, between 3 and 10 times as many is stolen, thus resulting in Funcom's decision to stop producing offline PC games.
No info was given on the recently announced Dreamfall chapters, although given the fact that the project has already gotten financial assistance from the Norwegian Film Fund, we have all reason to believe that they are still on schedule. However, this could result in PC gamers needing to have an active internet connection in order to verify the game's authenticity.
Funcom is no newcomer to online gaming, as they have already released Anarchy Online and countless add-ons. Also, Funcom has already mentioned the possibility of an online game set in the The Longest Journey universe. Their highly anticipated Age of Conan will be released for PC and Xbo60 later this year.
Και εγω γιατι νομιζω οτι η παιρατεια στις κονσολες ειναι στα ιδια υψηλα επιπεδα με την αντιστοιχη των PC...Epic Games has also stated in a recent interview that piracy was what lead them to start developing more for game consoles. So what do you guys think? Is this the beginning of the end for PC Gaming or is this just a small bump in the road?
Και γιατι το Oblivion στα PC πουλησε καλα?
Μηπως η τεμπελια ωθει τους PC Devs στο online?