Gaming News [PS3]

Wally

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Μικρες ειδησεις - η καθημερινη εφημεριδα των PS3-ακηδων (ωστε να μην γεμιζουμε με νεα threads οπου ειναι δυνατον)
 

Aardvark

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Απ: Gaming News [PS3]

Και 2 νεα απο το PS3 μετωπο.

According to the latest Official PlayStation Magazine, the the first two Grand Theft Auto titles along with Street Fighter Alpha are on their way to PSN (UPDATE: you may remember that SFA was rated by the ESRB a few weeks back).
Kαι μια φωτο που μιλαει απο μονη της.

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In-game messaging info spotted on PS3 website

This could be found on the official PlayStation website before it was taken down. A NeoGaffer reader did, however, manage to snap it before that happened, for our speculative pleasure. It's a bit blurry, so in case you're wondering it says the following: "Talk to others during game play, say hello anytime you're online, or have a video chat with an Eye camera; USB Camera or headset."
 

Aardvark

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Απ: Gaming News [PS3]

"Red Allert 3"

Συντομα στις κονσολες σας.

Ενα πλεονεκτημα ειχαν και τα pc. :(

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Aardvark

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2-3 ειδησουλες αντιπροσωπευτικες της "αλλαγης κλιματος".:ccool:

1)PS3 hits 10.5 million sold; aiming for 11 million goal in March

2)Analysts: thanks to HD DVD's demise, PS3 will see 10% sales boost

3)MotorStorm sells 3 million

4)January 2008 sales numbers: PS3 outsells Xbox 360 for the first time
 

Aardvark

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Και οι ειδησουλες keep on coming.:biggrin:

Report: PS3 sold faster than Xbox 360 for same period

In a recent report released by VG Chartz, it was found that the Playstation 3 sold better in its first 14 months than the Xbox 360 did during the same period. According to VG Chartz, the Xbox 360 took four months longer to hit the 10 million units sold mark in its cycle than the PS3, which hit 10 million units worldwide in January. The numbers also show that the PS3 has been selling more consistently worldwide, rather than the Xbox 360's predominate strength in the North American market. February is turning out to be a whole host of good announcements for the PS3!
 

Aardvark

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;)

The PSN remake of the original NES game Bionic Commando is pegged to be unleashed onto the PSN Store this May. The news comes out of various interviews during GDC with Capcom representatives. This is a lot earlier than we expected to see it, but we're certainly not complaining!
1Up is also reporting that the PSN version of Rearmed will feature higher-resolution textures than the Xbox Live version. This is due to Microsoft's 150MB limit for games on Xbox Live Arcade putting restrictions on the file size of the game's textures. It's nice to know that Capcom won't have to compromise the quality of the game for the PlayStation Network.

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Shock

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Αυτό ακόμα δεν το έχω καταλάβει. Γιατί να βάλει κάποιος 150MΒ σαν όριο. Αυτός ο αριθμός στην πληροφορική δε λέει τίποτα. Μου μοιάζει καθαρά marketingίνστικο
 

Wally

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Προφανως για να μην χαθει η μπαλα.Εχει ηδη "επανω" 5000 ωρες HD video και 100+ Arcades.Οταν εχουν καταγραφει πανω απο 1 εκατομυριο χρηστες ταυτοχρονα πρεπει να παιρνει μετρα για τη διασφαλιση της ποιοτητας επικοινωνιας...
 

Aardvark

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Xαχαχαχαχαχααααα .

Ειναι πολυ απλο γιατι η ΜS εβαλε το οριο των 150mb ,πιο πριν το ειχε 50mb,γιατι εκανε την εξυπναδα και δεν εβαλε τον σκληρο υποχρεωτικο σε ολα τα μηχανηματα της, σκεφτεται βλεπετε και τους χρηστες (arcade) που σαν μεσο αποθηκευσης εχουν μονο την memory card.

Και τελικα ειναι επισημο η 360 εκδοση του commando .

the XBLA version will in fact have lower-res textures than the PS3/PC versions
Το ιδιο μαλλον θα συμβει και για το street fighter HD.
 

Wally

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Abandon Ship!

O Harisson παραιτειται απο Προεδρος του Sony Computer Entertainment Worldwide Studios!

Tokyo, February 25, 2008 – Sony Computer Entertainment Inc. (SCEI) today announced that Phil Harrison, President of Sony Computer Entertainment Worldwide Studios (SCE WWS), will resign from Sony Computer Entertainment Group as of February 29, 2008. Kazuo Hirai, President and Group CEO of SCEI, will immediately assume responsibilities as president of SCE WWS, in addition to his current duties.
Prior to the launch of the original PlayStation®, Phil Harrison joined Sony Electronics Publishing, Ltd. in 1992, which later evolved into Sony Computer Entertainment Europe, and since then, he has made a tremendous contribution to the company playing a strategic role in the launch of four PlayStation platforms, as well as building strong relationships with game developers and publishers throughout the world. Since his appointment to the position of president, SCE WWS, Harrison applied his considerable skill, knowledge and expertise to lead SCE Group’s first party game development as well as aggressively pursuing the development of new online entertainment experiences.

“As one of the founding members of SCE, Phil played a key role in the development and growth of the PlayStation business and our industry,” said Kazuo Hirai. “It is sad to see him departing from SCE, but I wish to express my gratitude for his many invaluable contributions and also wish Phil the very best of luck in his future endeavors.”

“The past 15 years at Sony Computer Entertainment has been the defining journey of my life so far,” said Phil Harrison. “I am grateful to all the PlayStation family for their incredible support, guidance and friendship. It has been a privilege to serve as part of the team and be inspired by them on a daily basis. I am so proud of everything PlayStation has achieved and will continue to support its future in every way I can.”
 

Wally

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Και μετα απο ενα χρονο...οι κατοχοι PS3 μπορουν πλεον να απολαυσουν το Lost Planet στη κονσολα τους.

Αλλα μια στιγμη....ειπα απολαυσουν??Μπουαχαχαχαχα

That brings me to another problem however, which is that the game doesn't look good, especially if you've seen it on other systems. Compared to the 360 version and the PC, everything on the PS3 version looks like its run through a gauzy, pixilated filter. Instead of finely detailed textures, many of the game environments have blocky, rough textures and heavily aliased edges. Instead of fine particles for smoke or snow, the particle system is harsh and weakly defined. Character models look somewhat out of focus or blocky, especially when you are running through battlefields. It doesn't feel as though the game takes advantage of the PS3 at all.
Περισοτερα εδω
 

Aardvark

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Για να ξεφυγουμε λιγο απο τις ασχημες εντυπωσεις που αφησε το παραπανω μηνυμα σχετικα με το "lost planet" (ακομα ερευνω την εγκυροτητα της πηγης) ,παραθετω εικονες απο το επερχομενο "Little big planet".

Another day, another batch of LittleBigPlanet screens that us long for a fast forward button on the office calendar. We could go on and on about how pretty and fun and charming and desirable it looks, but that would just slow you down from looking at 15 new shots of the PlayStation 3 game.
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Aardvark

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Κατακλυσμος απο παιχνιδια στο Ps network .

Ολα τα παρακατω ειναι απο Ps1 και θα ειναι προς κατεβασμα συντομα.

According to the Pan-European Game Information (PEGI) website—think of it as Europe's ESRB—Sony has quite a few PS One classics in PSN's hopper.
01. Bust a Groove (Other/Music games)

02. Crash Bandicoot 3 (Action/Platform)

03. Colony Wars (Action/Platform)

04. Cool Boarders 2 (Sports/Extreme Sports)

05. Cool boarders 3 (Sports/Extreme Sports)

06. Destruction Derby 2 (Racing)

07. Devil Dice (Puzzle)

08. Everybody's Golf (Sports/Golf)

09. Klonoa (Action/Platform)

10. Kurushi Final (Puzzle)

11. Motor Toon Grand Prix (Racing)

12. Namco Museum (Other/Mini game Collection)

13. Namco Museum 2 (Puzzle)

14. Namco Museum 4 (Puzzle)

15. Omega Boost (Action/Shooter)

16. Ridge Racer (Racing/Arcade Racing)

17. Ridge Racer Type 4 (Racing)

18. Rollcage (Racing)

19. Spyro: Year of the Dragon (Action/Platform)

20. Tekken 2 (Fighting/Beat-Em-Up)

21. Tekken 3 (Fighting/Beat-Em-Up)

22. Twisted Metal (Racing)

23. Vib Ribbon (Other/Music games)

24. Wip3out (Racing/Futuristic Racing)

25. WipeOut 2097 (Racing/Futuristic Racing)
 

Aardvark

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Ερχεται το "God of war" για το PS3 και συντομα .

Οταν περσι βγηκε το Gow 2 η Sony στο manual μας διαφημιζε την εκδοση για το PSP ,τωρα που βγηκε για το PSP μας κανει το ιδιο για το PS3.

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http://uk.ps3.ign.com/articles/856/856008p1.html
 

Aardvark

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Crysis for PS3 looking probable."will be an almost 50% new game"

Welcome the power of the Cell. ;)

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The latest issue of UK magazine, PSW, features an article stating that "it's no secret Crysis is coming to PS3". They explain the upcoming PlayStation 3 version will have aspects of the sequel, and is not a direct port. Let's take a look at the article.


"First up, we have
Crysis
. Now it's no secret that
Crysis
is coming to PS3 this year. The excitable, hard-worked coders over at Crytek have said as much in many interviews - they've even produced a new, multi-platform engine in readiness - but the real juice here is that it won't be a straight conversion of the PC game. We understand PS3
Crysis
will be an almost 50% new game, with many of the original games staff taken off PC
Crysis
months before release to begin to work on
Crysis 2
and a port to PS3 that will include aspects of the sequel - but a new structure, environments, weapons and enemies will feature on PS3. This should be one of the year's biggest console shooters."
 

Aardvark

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"NPD: PS3 outsells Xbox 360 in February"

Just the facts......

As predicted, the PS3 has outsold Xbox 360 for the second straight month with 280,841 hardware units sold in February, 10% higher than Microsoft (according to NPD February 2008 sales data). Year-over-year this represents 120% sales growth. If Microsoft is to be believed, Sony will also come out on top in March as well.
"Consumers are recognizing the tremendous value of PS3 and we believe that Blu-ray becoming the high-def format of choice was the tipping point for many consumers. With monster titles like Gran Turismo 5 Prologue and Grand Theft Auto IV launching in April and Metal Gear Solid 4 in June, we're demonstrating this is the year for PS3," said Jack Tretton in a press release.

"Whether there is an Xbox 360 shortage or not, it is clear that the PS3 has gained considerable ground on its rival," said analyst Jesse Divnich. "Given these past two months and the momentum that the PS3 has gained, Microsoft must react quickly as the PS3's momentum will only get stronger until Microsoft reacts."
 

Wally

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με αλλα λογια,δεν υπαρχουν αρκετα 360 στο Αμερικα για να καλυψουν τη ζητηση.

Αυτο θα ισχυει μεχρι αρχες Απριλιου ;)
 

Aardvark

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Mην δικαιολογεις τα αδικαιολογητα. :nono:

"Whether there is an Xbox 360 shortage or not, it is clear that the PS3 has gained considerable ground on its rival," said analyst Jesse Divnich. "Given these past two months and the momentum that the PS3 has gained, Microsoft must react quickly as the PS3's momentum will only get stronger until Microsoft reacts."
 

TallMan

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Aardvark είπε:
Xαχαχαχαχαχααααα .Ειναι πολυ απλο γιατι η ΜS εβαλε το οριο των 150mb ,πιο πριν το ειχε 50mb,γιατι εκανε την εξυπναδα και δεν εβαλε τον σκληρο υποχρεωτικο σε ολα τα μηχανηματα της, σκεφτεται βλεπετε και τους χρηστες (arcade) που σαν μεσο αποθηκευσης εχουν μονο την memory card.

Και τελικα ειναι επισημο η 360 εκδοση του commando .

Το ιδιο μαλλον θα συμβει και για το street fighter HD.
Και ήρθε η ώρα να μπουν κάποια πράγματα στην θέση τους...

Από το Capcom-Unity blog

The last thing Iʼll mention is concerning the talks the have been occurring online concerning the filesize of the game with respect to features on the 360 and the PS3 versions. I can officially say that the filesize will not be an issue. With great help from the guys at Microsoft, we will be able to offer the same features on both platforms to the same quality as each other. To use the term Iʼve been reading on the forums, neither console version will be “gimped” due to any kind of limitation.
Super Street Fighter II Turbo HD Remix: State of the Union

Given the huge amount of content going into Bionic Commando Rearmed and Super Street Fighter II Turbo HD Remix (turns out, hand-drawn art takes up a lot of space at 1080p!), Microsoft has allowed Capcom to work with a larger file size limit for both games. The larger limit is good for you, our happy-go-lucky gamer, as it allows us to pack an extra-huge amount of content into these games; just look at all the modes (co-op, Challenge Stages, not to mention a full game!) that are included in Bionic Commando Rearmed. The Xbox LIVE Arcade versions of both titles will have complete feature and graphical parity with the iterations that will be available on other platforms.
Next, on “a Very Special Exception” for Bionic Commando Rearmed and Super Turbo HDR…

Επιπλέον, Beta έκδοση του Super Street Fighter II Turbo HD Remix θα κυκλοφορήσει μόνο στο X360...

Reasons Behind No SSF2T HD Remix Beta on PS3
 
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