That's true, game sizes are getting huge, especially with engines like Unreal. A personal cloud server could help, but managing storage is still a hassle. Maybe a cloud native application solution from HostNoc could make it easier to handle big game files across devices.The phase with Unreal Engine is good, it also serves other platforms besides Windows
, but it has a minus - a lot of disk space, now think about 10 games of -let's say- 80GB each (let's not go to STALKER's 160)
online, did I say that above? I wrote it wrong, probably some people will go for a personal cloud server for home..
Which one?The one above is a bot.![]()
Which one?
Which one?
Εσύ. Και μάλιστα με τεχνητή νοημοσύνη. Ποιοι σε έστειλαν;