Φιλος μου τρελαμενος με τα Racing παινχιδια αγορασε σε ψηφιακη μορφη το Need for speed most wanted για το Wii U και πηγα χθες και επαιξα και γω λιγο ασχετα αν δεν ειμαι μεγαλος λατρης των Racing παινχνιδιων.Απλα ηθελα να το δω πως ειναι ωστε να εχω αποψη.Συμφωνω 1000% με τους δημιουργους του στο οτι ειναι η κορυφαια εκδοση στης κονσολες και πολυ κοντα με την pc εκδοση.Το παιχνιδι ειναι απιστευτο,εχει φανταστικα γραφικα το draw distance ειναι εκπληκτικο και το frame rate σταθερο σαν βραχος.Ολα τα λεφτα και το off ΤV παινχιδι στο gamepad της κονσολας.
Τα παρακατω βιντεο δεν δειχνουν σε καμια περιπτωση την ομορφια του παιχνιδιου θα πρεπει να το παιξει καποιος η να το δει απο κοντα για να καταλαβει απλα τα βαζω επειδη ειναι σχετικα καινουργια.
Οπως ειναι γνωστο η square Enix ανακοινωσε το Deus Ex: Human Revolution Directorʼs Cut για το Wii U το οποιο εχει παρα πολλες σημαντικες βελτιωσεις και extras σε σχεση με της αλλες εκδοσεις κανοντας το την κορυφαια εκδοση.Ολα τα καινουργια που θα δουμε στην εκδοση του Wii U ειναι τα παρακατω.
More than a port.
Eidos Montreal says itʼs the “ultimate edition of the game”.
Eidos is working with Straight Right on the game.
Deus Exʼs boss battles were originally outsourced.
The three bosses have had their map layouts reworked to provide players with alternative potential strategies.
New hacking challenges are available to players who focus on hacking, and stealth options are available to those who focus on stealth.
Barrettʼs map has been reworked to provide a second additional layer so Jensen can hide, forcing his foe to lose sight of him.
Energy system is more forgiving on Wii U.
Can have two energy cell recharge by default on all but the hardest difficulty.
Players can now use Jensenʼs augmentation powers more freely.
Improved AI for enemies to include the tweaks made for The Missing Link downloadable expansion.
Enemy cone of vision has been retrofitted into the entire game for the Wii U version.
Missing Link DLC originally looked better than the main game since the developers were more comfortable with their tools when they came to create them.
Missing Linkʼs improved visuals have now been applied to Directorʼs Cut full game.
Includes better shaders and revamped lighting system.
New fog system that “makes the atmosphere really stand out”.
Choppy shadows are now smoothed.
Visual improvements not possible on the Xbox 360 since thereʼs not enough disc space available.
Anti-aliasing also wouldnʼt work on the console but is in for Wii U.
GamePad ued for new augmentation called Neural Hub.
The gameʼs Smart Vision augmentation, which allows players to see enemies through walls, was extended and fused with the GamePad, resulting in the Neural Hub.
Use the GamePad to see enemy health, armor type (heavy, medium, or light) and loot.
Can use the GamePad to navigate menus, display the map, augmentation system, inventory, etc..
Swipe controls.
Grenade throwback: equip a proximity detector that alerts him to a nearby grenade.
If an enemy chucks a grenade at you, the GamePad will vibrate, and you can swipe the touch-screen to pick it up and lob it back.
Touch screen shows Jensenʼs radar by default, which is a sort of hybrid between the main radar and the 2D map.
Can open the 2D map on the GamePad and use the stylus to write notes that will appear on the main radar screen.
Use the touch screen for the hacking mini-game.
Weapons that have a scope (ex: sniper rifle) will let you use your TV to center your target, then enter a precision mode using the touch-screen, which displays the cross-hair.
Around 8 hours of commentary from Eidos Montreal.
Icons dotted around the world can activate this voice over, and youʼre free to continue playing as you listen.