DINO
Expert
- Joined
- 3 Αύγ 2007
- Μηνύματα
- 8.348
- Αντιδράσεις
- 1.360
Follow along with the video below to see how to install our site as a web app on your home screen.
Σημείωση: This feature may not be available in some browsers.
Microsoft's new sci-fi shooter mints $20 million more than Halo: Reach on launch day, is on pace to hit $300 million in first-week global sales.
Halo 4, the most expensive game Microsoft has ever made, is off to the hottest start in the franchise's history. Microsoft announced today that its new sci-fi shooter minted $220 million on its first day and is poised to haul $300 million in first-week global sales.
Halo 4 blasted past 2010's Bungie Studios-developed Halo: Reach, which hauled $200 million on its first day (in the US and Europe). Additionally, Halo 4's launch day sales are better than 2007's Halo 3, which took in $170 million in 24 hours (in the US alone). Total combined Halo series life-to-date sales now stand at about $3.38 billion, Microsoft said.
Microsoft claims Halo 4's debut is the "biggest entertainment launch of the year" thus far. That record may not hold for very long, as Activision's Call of Duty: Black Ops II--already breaking retailer records--releases tomorrow.
In netting $220 million in day-one sales, Halo 4 surpassed the first-day United States box office tallies of Harry Potter and the Deathly Hallows: Part 2 and The Avengers, Microsoft said.
Halo 4 also broke the franchise record for most players at launch. During the game's first five days, more than 4 million players spent time in the game, logging some 31.4 million hours. This pushes the total number of gameplay hours across all Halo titles to "well beyond" five billion, Microsoft said.
Additionally, Microsoft's Halo 4: Forward Unto Dawn Web series has drawn 46 million total views to date, Microsoft said. According to the company, 39 million of these views came through Machinima's YouTube channel alone.
Εξαιρετικη αναλυση του artwork απο τους ιδιους τους artistsThis is art focused, but salutes need to be thrown at the talented teams who fought dragons and the laws of physics to squeeze out more polygons and pixels, who gave us every technical advantage possible, who held our hair back when it was too much. The Xbox didnʼt know what hit it.
This team is not made of Steel. Itʼs made of the crazy strong shit you hire to hunt Steel when Steel messes up and needs to be returned to Steel Justice.
You can probably tell – Iʼm very proud of this team.
Kenneth Scott
Εχει εδω και 2 εβδομαδες στο καθε Σαββατο 15:30 και 00:00 ( για τα παιχνιδια που ειναι για 15+ ηλικια) . Οταν την προλαβαινω χαζευω λιγακι...sephirothson είπε:χθες το ειχε review σε μια εκπομπη στον ΣΚΑΙ!!δεν γνωριζα οτι υπαρχει εκπομπη για video games στην ελληνικη τηλεοραση
...τα terminal videos για να προβληθούν μετέπειτα, απαιτείται Gold συνδρομή; Wally μου τα λένε αυτά -και τα καυτηριάζουνε αναλόγως.Wally είπε:Συμβουλη: Ψαξτε για το terminal του καθε level. Αποκαλυπτει κομματια της ιστοριας ωστε να μην πεφτει βαρυ ή ασυνδετο το σεναριο.