Hey guys. Popping by to offer my thoughts on newfangled 
Thundercats, while I've just watched the pilot and it's fresh in my head.
The problem for me and 
Thundercats is I've given so much thought over the years to how 
I  would remake it, that the new show is never going to live up to that.  That said, a year ago when I first heard the terms 4°C and Thundercats  in the same sentence, it seemed like a guaranteed win. Kinda like  Darabont/zombies/AMC, but I guess there are no certainties in life.
Thundercats (80s) was a really interesting show. Fashioned for an American audience and the 
He-Man  market, but animated by that unique Topcraft team assembled for the  Rankin Bass fantasy movies. Those movies are unique, the (Tsuguyuki  Kubo?) character designs make extraordinary use of line, fleshing out  weird excesses of facial detail in what feels like a John Bauer or  Edmund Dulac influence, tempered (but only slightly) to the mechanics of  Japanese animation. Throw into that the Frazzeta-lite demands of a  western toy franchise and you have something that is just plain weird  looking, in a really good way. And the next thing those guys did was 
Nausicaa, which proves how deliberate they were being.
So I thought 4°C, who are weird in a good way, would be the ideal studio. But the results, overall, are kinda meh.
I  generally like the look of the Cat characters, especially the  incidentals. The anatomy and spacial forms are all solid and nice to  look at. I also appreciate their maintaining a version of the original  pallete, but the bad guys are dreadful. The reptilians look like hastily  designed cartoon geckos, like something off a cereal box, with big  cartoon features that don't match the rest of the show. This is converse  to the original show, where the 'big gay friends' that were the  Thundercats were always the most risible element. It was the villains  that were compelling, both aesthetically and in character.
The  biggest disappointment though is Mumm-Ra. Not just because his entrance  is premature and rushed, or that he still seems to be just the same  vulnerable old trickster who's afraid of the light, but because his  design is merely a predictable Deviant Art 'update' of the original  design. The original is one of my favorite ever character designs,  always drawn 
fast and loose  with expressive sketchy lines. I can see they're trying to allude to  that, but this new design is just an excercise in that 'dynamic  triangles' thing which American nerds think improves all character  designs (because they never looked at a drawing their whole lives more  than 50 years old). The 80s design was always strange and ambiguous too.  Why does his mouth have that primate shape? Is it just an 
overhang  from Kubo's aesthetic preoccupations and the influence of European  fantasy artists , or is he supposed be from the Monkian species of  mutant? The 2011 version on the other hand, has a weird bum for a chin.  No two ways about it. Bum chin.
There are great moments of  animation in this show. Not necessarily in the action scenes  unfortunately, but great character moments, particularly with Kit and  Kat which recall all the great child and teen animation in Morimoto's  films for the studio. But while I recognise that the 80s show nosedived  after the pilot, there's nothing in this new pilot to match the best  moments of that particular film. And goddamit but the backgrounds are  dull.
I really wanted to like this show, because the original had  so much compelling material in it yet ultimately was just a frustrating  hodge-podge of freelance writing and inconsistent outsource animation.  I'm sure I can trust this new one to offer a consistency and overall  upping of production quality that its higher budget demands, but I was  left without any reason to join it on that journey. The hero characters  may have been greatly improved, but the villains are still muted and  nonthreatening. I know that a lithe armored superhero can defeat a  cartoon lizard, they've shown me that Mumm-Ra can still be defeated  equally by pointing a sword at him or the sun coming up. They rammed in  and resolved too much too fast, leaving no reason to suspect that the  rest of the show will be anything other than episodic, but with bells  on. And just like in my childhood, I'm going to be left trying to figure  out how 'Mumm-Ra the ever living' can be 'ever living' when he can only  appear temporarily, and surely it's 'regular Mumm-Ra' that is actually  the ever living one (daylight notwithstanding).
Basically, it's  on a par with the Mike Young He-Man reebot from ten years back. Which  was fun for a bit, but stopped being interesting once the production  quality tapered in the second hour, and I left it to trundle away on  it's journey of revisionism.
Tony, your insight on new Thudercats and the old one is very  interesting. I haven't watched the new show and the old show is still  fuzzy to me.
There are something I don't understand about your  statements. What's Dynamic triangle? Is it a design rule that has  another definition?
You're so right about the background. When I  watched the new clip, overall architecture and landscape feel  underdeveloped and dull. I was disappointed when I saw the same  Thundercat HQ building mixed with hastily assembled Greco-Roman  architecture. I know it's iconic in a way, but I was expecting far  better upgrade than blue headed cat monument. I was hoping for some  excellent art directors like Shinji Kimura of Tekkon Kinkreet or folks  at Studio Kusanagi who did the Guin Saga anime. I have a feeling that  art directors are either inexperienced or American side provided poor  concept arts which Japanese side wound up using them as reference.