Halo 3 is only running at 640p
Λοιπον τα νεοτερα απο το μετωπο των οχι καλων γραφικων του Halo 3 δεν ειναι τοσο καλα (αν δεν πεσει $ καλη κουβεντα δεν λεω).
Τα παλικαρια απο το beyond 3D
http://forum.beyond3d.com/showthread.php?t=43330&page=12
ανακαλυψαν οτι το Halo oχι μονο δεν ειναι 1080p (οπως PS3) αλλα δεν ειναι καν 720p παρα μονο ενα φτωχο 640p.
"ιn an effort to find and call out any Xbox 360 or PS3 game that isn't natively rendered in HD the oh so mathematical Beyond3D forum members turned their sights to Halo 3 ... and they found something.
With digital cameras in hand, a 1:1 pixel setting on their HD TVs and numerous posted pictures and step calculation the Beyond3D members have concluded that Halo 3 is not natively being rendered in 720p. Instead, the game is being upscaled from a native resolution of 640p to 720p (or 1080p) by the Xbox 360. Gasp! We say again, gasp!
In all seriousness though, the difference between 640p and 720p isn't all that noticeable to the average gamer (unless you are one to take digital photos of the screen and count pixels), but it's still sad to see that our Halo 3 couldn't be developed to natively render 720p. It's kind of what the Xbox 360 is all about, HD graphics and all. But we'll let this slide because the game is so damned fun, though we'd still love to hear Bungie's response to this 640p resolution claim and tell us exactly why the back of the Halo 3 box states 1080p. The last time we checked, 640p and 1080p were quite different."
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"Halo 3 has quickly come under fire for disc-read errors and scratched discs, but now some tech heads on the Beyond 3D forums have found what they believe to be evidence that the quintessential game of Microsoft's 'all games in HD' console runs natively at a paltry 640p -- not 720p, not HD* -- and then upscales.
How did they come to this conclusion, you ask? By counting pixels. (Is this what we've come to as gaming enthusiasts -- measuring a game's visual fidelity with spyglass in hand?) ... Remember when we just played games?
Still, if true, Halo 3 would not be the first Xbox 360 game to compromise resolution for performance. Perfect Dark Zero also runs at 640p, and it's well known that Bizarre Creations dropped Project Gotham Racing 3 even lower, to just 600p, in order to achieve an acceptable frame rate. But this is Halo 3, and if you press your ear to the screen you can already hear the snarling internet mobs gathering up their pitchforks and nooses.
[*Note: We define "HD" as a resolution no less than 1280x720 pixels. According to the source, Halo 3 has a native resolution of 1138x640 pixels.]"
Mα ουτε καν HD.
Good news για τους φαν του παιχνιδιου ε.